Oakland, California, United States
• Develops multi-player games in VR for Quest and PC
• Researches technology for use in VR games
• Conducts user experience research for VR games including haptics, usability, visual perception, and accessibility
• Develops experiences through product design, interaction design, and visual design in a 3D VR space
• Develops 3D interfaces working with depth, affordances, labeling, and feedback
• Generates all design assets including 3D models, texture maps, interfaces, and special effects