I’m a creative professional who loves solving problems and crafting digital experiences for humans.
As a Senior UX and UI designer, I design beautiful and practical experiences that provide users the functionality they need as well as the joyful experience they want.
I design and develop user interfaces and experiences for critical internal tools (compliance, collaboration, privilege and inventory management) using Figma, React, Typescript, and Tailwind. Working closely with product owners and by conducting user research, I ensure our solutions meet business timelines and empower employees.
Conducted user research and designed user interfaces and user experiences for several internal web-based tools as well as contributed to the UX and development of galileo-ft.com.
Designed UI and UX interactions that were intuitive and drove user engagement for predictive live sports app. Responded to user feedback by identifying the core of the feedback and developing appropriate solutions. Implemented UI/UX designs in HTML/CSS using HAML markup language while also connecting functionality with Ruby.
Responsible for designing + creating game environments and experiences for open world sandbox player experiences. Developed user-centered reflexes by constantly building with the end user in mind and by participating in usability tests and interviews. Recognized for my ability to evolve as project needs change for my understanding of the more technical aspects of game development.