# Tony Schwartz > Sr. Software Engineer, Web Development at Roku Inc. Location: Redwood City, California, United States Profile: https://flows.cv/tonyschwartz 12+ years programming experience, with a foundation in computer science and game design. 7+ years industry experience as a full stack web developer, with expertise in javascript and modern frontend. I have helped several startup companies build or rebuild their website from the ground up. ## Work Experience ### Sr. Software Engineer, Web Development @ Roku Inc. Jan 2018 – Present | Los Gatos, CA ### Web Development Contractor @ Megh Networks Jan 2018 – Jan 2018 | San Jose Built and deployed a real time, interactive, google maps based web dashboard. Dashboard is used to demo the networking infrastructure to investors, customers, and other stakeholders. - Displayed list of nodes around the world, updating their status & color in real time, via long polling. - Built line charts within popups, via Chartist.js, to show node statistics. - Setup simple frontend tech to enable rapid development & prototyping: Vanilla JS, Lodash, Gulp, HTML, CSS. ### Senior Software Engineer @ RealtyShares Jan 2015 – Jan 2017 | San Francisco Bay Area I executed rebuilding the RealtyShares webapp, transitioning from the existing, server rendered ASP.net stack to a new, single page app using node.js and react. I worked on building the new frontend, and creating JSON APIs on top the ASP.net codebase to expose its data. - Co-built an isomorphic, single page application using modern javascript technologies ( React, Redux, Node, Webpack, ES6 ) - Worked in parallel with frontend lead to establish clean, component based architecture, embracing code reviews and best practices. - Utilized node.js to power the web server, supporting isomorphic rendering. Proxied API requests to both the new and legacy backends. - Worked with overseas contractors to get signup data out of a legacy CMS and into our backend. - Took over contractor built legacy app ( jQuery, Grunt, Node ), cleaned up issues, and ported relevant pages and functionality over to the new architecture. - Analyzed the existing C# ASP.net app to identify what APIs were needed. Owned, executed, and documented APIs powering the entire investor side experience. - Owned X-browser / X-device testing and QA work, during the early stages of the company. - Drove several web releases to completion. ### Game Developer Consultant @ Gamaya Jan 2015 – Jan 2015 Game Development with Unity3D in C#. Worked on the Gamaya: Restore the Legend game. Build tools and systems requested by game designers. Focus on enemy logic systems, waypoints systems, AI, and adding additional content. ### Software Engineer @ HealthTap Jan 2013 – Jan 2015 | Palo Alto During the product building phase of the company, I lead the transition from framework heavy code to a simpler front end architecture, which became the foundation when we rebuilt the web app. During the growth phase, I owned the execution of time sensitive and business critical features, resulting in spikes in engagement and sustainable growth. - Ownership of FE architecture, building the majority of features found on the member side app. - Replaced outdated build systems with modern front end build technologies. - Established patterns for flexible, re-usable components, designed to be changed + extended. - Built the modal window system, honed our front end data-tracking. - Improved page performance by benchmarking FE + BE code to find bottlenecks. - Finding generic solutions for cross browser + cross device issues, enabling web on all platforms. - Improved payment conversion + signup by designing and executing data driven A/B tests. - Built selenium testing framework, used by the web team to automate QA tests. ### Full Stack Web Developer @ Slimstown Studios Jan 2012 – Jan 2013 | Redwood Shores Created Quyay, a pinterest themed social network for mobile games. As the sole application developer, I worked independently, taking idea to implementation. First building a frontend prototype, and then learning other technologies on the job to drive the site to completion. Technologies: Express - Nodejs web framework Riak - Distributed NoSQL database AngularJS - Client MVC ### Front End Web Intern @ Starnet Communications Jan 2012 – Jan 2012 | Sunnyvale, CA Designed and implemented front end interface for Starnet's latest product, Starnet Enterprise. Implemented Web 2.0 look and feel via AJAX, HTML5, and JQuery. ### Ruby on Rails Intern @ MyCare Jan 2011 – Jan 2012 | San Francisco Converted photoshop mockups to HTML/CSS. Completed back end tasks in Rails involving searches, profiles, and user verification. ### Front End Web Intern @ SoWink Inc. Jan 2011 – Jan 2011 | San Jose, CA Worked on new front end features to the site. Converted photoshop mockups to HTML/CSS. Worked with Jquery to build UI features. ### Java Programming Intern @ Chronic Logic Jan 2010 – Jan 2010 | Santa Cruz, CA Worked on Zatikon, a multiplayer board game in Java. Optimized load times, added new game modes, and enhanced UI in order to make room for new units and unit abilities. ### Programming Academy Instructor @ iD Tech Camps Jan 2010 – Jan 2010 | Stanford, CA Taught students C++, C#, XNA, and Rocket Science over two week sessions. Supervised campers day and night along two week sessions, lead camp activities. Taught programming skills from the ground up, teaching a group of 10 campers. ## Education ### Computer Science: Game Design University of California, Santa Cruz Jan 2007 – Jan 2011 ## Contact & Social - LinkedIn: https://linkedin.com/in/dtonys - Website: http://www.dtonyschwartz.com/ --- Source: https://flows.cv/tonyschwartz JSON Resume: https://flows.cv/tonyschwartz/resume.json Last updated: 2026-03-23