# Tyler Wilson > Service and Product Designer with 12+ years of experience solving complex problems, most recently in healthcare and biotechnology. Location: El Cerrito, California, United States Profile: https://flows.cv/tylerwilson I am passionate about helping people, companies, and products through strategic product and service design. I think systemically, solve problems empathetically, and share solutions collaboratively. My most recent work has been in the biotechnology and healthcare industries designing cloud-based platforms to produce vaccines, cancer treatments, and monitor population health. I’ve led the adoption of good design practices at every company I've worked for, and I strive to de-silo and democratize information both inside and outside my team. I aim to solve complex problems and drive value to companies and users through the empathetic use of systems thinking, user centered design, and product strategy. ## Work Experience ### Lead Product Designer @ Lynx Analytics Jan 2025 – Present | United States My work with Lynx Analytics encompasses the creation of AI/LLM GPT tools for healthcare and pharmaceutical companies. As their Lead Product Designer I manage the team of 3 designers, direct the standardization and ideation of new features of the platform across customers, supervise the creation of a modular design system, and model best practices for team processes and knowledge sharing. Outside of my role leading the design team I run design thinking workshops for executive stakeholders, and create marketing assets and prototypes used at trade shows and client presentations. ### Founding Advisory Board Member @ Artist Eye Jan 2018 – Jan 2025 Defining company mission and direction, feedback on GTM and social media strategy. Vetting other board members, onboarding process, and projects. ### Principal Product Designer @ Culture Biosciences Jan 2023 – Jan 2025 | San Francisco, California, United States Led creation of new cloud platform enabling company SaaS pivot, leading to capturing new market segments and increasing sales funnel by 40% Created modular design system and branding assets, establishing consistency across 20+ interfaces that aligned with WCAG 2.0, FDA, and GMP standards across cloud platform and bioreactor hardware Championed user-centered design, user research, and design-thinking workshops across multidisciplinary team including product, hardware, and engineering; enhancing collaboration and feature alignment that reduced overall delivery time by 4 weeks Directed product team members in design and product strategy, ensured delivery of strategic solutions that met industry standards; leading to increased customer adoption ### Lead Product Designer @ all.health Jan 2022 – Jan 2023 | San Francisco Bay Area Advocated for user-centered design best practices across mobile and desktop platforms following WCAG 2.0, FDA and HIPAA standards, reduced patient re-admittance to hospitals and increased user engagement 60%; critical in finding product market fit Streamlined data visualizations and user experience for assessing biometric patient data, care team coordination, and health trends, decreasing time to diagnosis for clinicians 45% Implemented user feedback loop and design thinking across a multidisciplinary team of designers, engineers, and clinicians; decreasing user-reported UI errors by 30% and support tickets by 20% Assisted in the creation of flexible design system, decreasing design inconsistencies across the platform by 60% ### Lead Product Designer @ Vineti Jan 2021 – Jan 2022 | San Francisco Bay Area Delivered life saving treatment to 2000+ patients by driving transformational redesign of features and roadmap from custom codeline to configurable platform Collaborated with executive stakeholders across sales, product, and engineering to implement standardized customer onboarding process and deliverables to increase information transparency and shorten development timeline for key features Assisted in the creation of scalable design system, decreasing design inconsistencies across the platform by 50% Mentored design team members in creating high value features that met WCAG 2.0, FDA, HIPAA, and GMP guidelines; reducing design-cycle feature delivery time and ensuring industry compliance Utilized and taught user-centered design best practices across a multidisciplinary team of designers, engineers, product, and compliance, decreasing user-reported UI errors by 35% and support tickets by 20% ### Senior Product Designer @ Vineti Jan 2020 – Jan 2021 | San Francisco Bay Area Leading research, data architecting, feature prioritization, and design solutioning to move the product from custom codelines to a fully configurable platform. Defining internal and external workflows and UI patterns to move product from custom to configurable product. Managing and teaching junior designers. Creating patient centric design solutions that focus on healthcare professional usability. Defining product roadmap and features while enhancing internal process, collaboration, and tools. Defining internal training artifacts for conducting and standardizing user research and interviews. ### Product Designer @ Vineti Jan 2019 – Jan 2020 | San Francisco, California Creating patient centric design solutions that focus on healthcare professional usability. Defining product roadmap and features while enhancing internal process, collaboration, and tools. Defining internal training artefacts for conducting and standardizing user research and interviews. ### Senior User Experience Designer @ Helios Interactive (A Freeman Company) Jan 2015 – Jan 2019 | San Francisco Bay Area Instituted cross-functional collaboration processes and customer review via interactive prototypes and research outputs, increasing sales by 18% Pioneered new and rapid methods of prototyping for augmented reality, virtual reality, mobile, tablet, desktop, transparent LCD, touchscreen LCD experiences, increasing delivery velocity for all projects Effected the adoption of user research best practices across a multidisciplinary team of producers, creative directors, and engineers, increasing user satisfaction scores ### UX Designer @ CoDA Center for Digital Archaeology at UC Berkeley Jan 2012 – Jan 2015 Introduced wireframing, user research, and rapid prototyping techniques to increase delivery velocity by 65% and improve user satisfaction scores Instrumental in engineering streamlined databases, creating UI, and delivering complex workflows for diverse projects including academic archaeological digs and the Bureau of Land Management ## Education ### Bachelor of Arts (B.A.) in Biology; Minor Fine Arts UC Santa Barbara ## Contact & Social - LinkedIn: https://linkedin.com/in/skeletonologist - Portfolio: https://skeletonologist.com/ --- Source: https://flows.cv/tylerwilson JSON Resume: https://flows.cv/tylerwilson/resume.json Last updated: 2026-04-13