Product Designer at Peacock • Prev Figma, Fandango
I design experiences for humans, AI and businesses. I have been at it since 2017 and have been listening, articulating, implementing and aligning my ideas/processes in a professional work setting.
I love movies and would’ve been a screenwriter/director if I hadn’t come across UX design in my career!
Contributed high-visibility innovation initiatives launching at SXSW 2026, partnering across Product, Engineering, Legal, and executive stakeholders. Owned the onboarding experience and developed AI-driven video prototypes to bring early concepts to life.
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Supported executive presentations and drove stakeholder alignment across an evolving and ambiguous scope.
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Led talent-facing content initiatives from concept through production, securing cross-functional approvals.
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Built and tested scalable AI video workflows that informed broader mobile and innovation strategy.
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Shipped vertical video ("Can't miss clips") and supported mini games that improved global watch time, significantly impacting user engagement on Peacock mobile.
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Created interactive prototypes for user testing, ensuring user-centered design principles were met.
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Mentored early-career designers, students from UC Berkeley and spoke at Columbia University on product career development.