I was the User Testing Lead for a 10-week product design sprint with Talofa Games, redesigning the “Welcome Back” flow for Monster Walk, a mobile fitness game that converts real-world steps into in-game rewards.
Key contributions:
Designed and executed both unmoderated Maze studies and moderated 1:1 concept testing, including a strategic pivot that improved qualitative feedback depth.
Recruited participants from multiple sources (closed tester group, Discord community, friends & family) and built systems for moderator alignment and note-taking.
Synthesized insights into actionable design decisions — shifting focus from step-to-stamina clarity to emotional engagement and monster personality, based on user feedback.
Produced annotated mid-fidelity wireframes within Talofa’s existing design system and game logic constraints.
Collaborated with a cross-functional team of designers, coaches, and the client to iterate through multiple test/ideation cycles, ensuring alignment with player motivation, retention goals, and technical feasibility.