# Victor Shahbazian > Software Engineer, Full Stack Location: Los Angeles Metropolitan Area, United States Profile: https://flows.cv/victorshahbazian Experienced Software Engineer with a passion for innovation. Exploring full stack web development through React, Javascript, Python Flask, Python FastAPI, Node.js, Sass, Tailwind CSS. Dabbled in Solidity with a few Hack-a-thon wins. Worked mostly with Algorand for blockchain development. Continuing to explore WebGL based UI through react-three-fiber. ## Work Experience ### Senior Software Engineer @ Applied Systems Jan 2024 – Present | Chicago, Illinois, United States ### Senior Lead Software Engineer @ Radical Semiconductor Jan 2023 – Jan 2024 | Pasadena, California, United States Lead a team in the development of web and mobile based service. Created VPCs to isolate resources and services, architecting an API that tied our entire service together. Tech stack consisted of AWS, Express, iOS/Android mobile app using React Native, Java Card, Hardhat and NextJS ### Full Stack Blockchain Engineer @ Grin Gaming Jan 2022 – Jan 2023 | Los Angeles, California, United States - Implemented staking of SmileCoin tokens with a revamped system aligning with Algorand's Governance Rewards. - Designed and sustained the Smile Coin SDK, facilitating Algorand-based payments and automating user rewards. - Established currency bridges between Ethereum, Algo, and Smile Coin, expanding ecosystem interoperability. - Devised a concierge wallet system with phone and email verification for enhanced security. Contributed to a B2B online sports betting widget for seamless integration: - Collaborated on backend development, architecting a proxy server for request validation and rate-limiting. - Utilized FastAPI, Redis, PostgreSQL, and Celery to deliver a robust, scalable API solution. ### Full Stack Engineer Blockchain @ Self-Employed Jan 2021 – Jan 2022 | Los Angeles, California, United States ETHGlobal Hackathon - NFT Auth Worked in a team of 5 to develop an application which allows educators to issue an NFT based token to students proving the completion of a course. An AES encrypted string was stored within the token acting as the educator’s signature. This signature could only be decrypted using the educator’s key. Arweave Open Web Foundry - 3D NFT Greeting Cards Through the foundry I developed an application and smart contract solution allowing users to create, share and trade NFT greeting cards. Along with the NFTs I built a platform which displayed the NFTs in a 3D space, enabling the user to interact with the NFTs. The platform was built using React, ThreeJS, Webpack 5 and Express. Reach.sh - Reach Battleship Won second place in Reach’s Universities Unchained Hackathon event, funded by the Algorand Foundation. Used Reach.sh and React to create a smart contract that allowed two players to compete with each other in a grid based guessing game. Each player would first select where they’d like to place 3 pieces on a 3x3 grid. Players would then take turns guessing where the other player placed their pieces. The player who lost would have to pay the winner the agreed upon wager amount. ### Software Engineer @ Cerner Corporation Jan 2019 – Jan 2021 | Malvern, Pennsylvania - Collaborated with engineers, UI designers, and clients to develop and deploy an application for healthcare professionals that managed patients and assessed their health risks. - Developed and expanded ETL pipelines using Java, Hadoop, and Apache Crunch, optimized APIs to deliver essential information. - Created company-wide AWS roles and connected them to S3 and RDBMS. Utilized Golang and Terraform to deploy web-based services on AWS. - Assisted in the development of the application's frontend using Ruby on Rails and React. - Collaborated with UX designers to create a custom printable PDF page that contained a detailed summary of patient insights. ### Full Stack & Blockchain Intern @ Adventure Corporation Jan 2018 – Jan 2019 | Greater Los Angeles Area - Developed an interactive 3D chat application utilizing WebGL and WebSocket technologies. - Enabled users to attach messages and GIFs onto a 3D scene and participate in multiplayer soccer and shooting games. - Created two games, including a shooting game where the first person to shoot down a randomly generated fighter in the sky would win. - Implemented WebRTC and Firebase to enable a 3D multiplayer experience. ## Education ### Bachelor of Science in Computer Science University of California, Santa Cruz Jan 2015 – Jan 2018 ### Computer Science Pasadena City College Jan 2013 – Jan 2015 ## Contact & Social - LinkedIn: https://linkedin.com/in/victor-shahbazian - Website: https://www.victorshahbazian.com --- Source: https://flows.cv/victorshahbazian JSON Resume: https://flows.cv/victorshahbazian/resume.json Last updated: 2026-03-22