# Vince Howard > Senior Software Engineer @MetaMask Location: Salt Lake City Metropolitan Area, United States Profile: https://flows.cv/vince https://vinnyhoward.dev/ ## Work Experience ### Senior Software Engineer @ Consensys Jan 2024 – Present ### React Native Developer @ Reko Jan 2023 – Jan 2024 | Salt Lake City Metropolitan Area ### Full Stack Engineer @ The Spacestation Jan 2021 – Jan 2023 | Layton, Utah, United States ### Software Engineer @ Evernym Jan 2021 – Jan 2021 | Salt Lake City Metropolitan Area ### Front-End Developer @ Medici Ventures Jan 2019 – Jan 2021 | Greater Salt Lake City Area ### Freelance Fullstack Developer @ Freelance Web Development Jan 2018 – Jan 2018 | Greater Salt Lake City Area CrackCase Tools: React | Redux-Thunk | Node | Koa | Socket.io Designed and coded a loot crate website called CrackCase where users can purchase digital keys to unbox items of different rarity. - Interfaced with the OpSkins API to allow users to buy keys, unbox items, and keep an inventory of said items . - Created a group chat for users to interact with each other using Socket.io. - Used SteamStrategy and Koa Passport for user authentication. - Interfaced with Koa Node API established by the VGO team. - Added stats for user experience, where user can view how many unboxing happen in a day and a lifetime. ### Freelance Fullstack Developer @ Freelance Web Development Jan 2018 – Jan 2018 | Greater Salt Lake City Area Latch Tools: React Static | Illustrator | InDesign Designed and implemented a static landing page for a start-up called Latch, which enables users to track their transactions and stolen funds to the original address in a presentable and user friendly way. - Used a framework called React Static to develop and compile a static website. - Used MailChimp forms for users to sign-up for news of the upcoming beta. - Researched and prototyped the landing page using Adobe XD and Illustrator. - Created all the visuals and branding in Illustrator. ### Freelance Fullstack Developer @ Freelance Web Development Jan 2018 – Jan 2018 | Greater Salt Lake City Area Neureal ICO Tools: React Static | W3.CSS | Illustrator | Adobe Experience Responsible for designing, writing, and maintaining the code for a landing page for a AI blockchain ICO (Initial Coin Offering). - Researched, designed, and prototyped the mock-up before development using InDesign and Illustrator. - Designed the assets in Illustrator. - Implemented the static site using an extension of React called, React-Static. - Helped actualize the front-end for the sale page of the ICO using W3.CSS. ### Student Web Developer @ DevMountain Student Developers Jan 2017 – Jan 2017 | Phoenix, Arizona Area Alphalete clone/redesign Tools: React | Redux | Node | Postgres | Massive | Auth0 | Express | Sass An ecommerce website clone that allows users to purchase products. - Built a cart functionality that can add, retrieve, update, and delete. from the database according to what user is logged in using Auth0. - Users can purchase products using the Stripe API and information is stored in Postgres database. ### Student Developer @ DevMountain Student Developers Jan 2017 – Jan 2017 | Phoenix, Arizona Area Badgr - Badgr.life Tools: React | Redux | Node | Postgres | Auth0 | Express | Multer A full stack application where users can create challenges and send them to their followers where they can choose wether or to complete it or not. - Prototyped and designed with Adobe Experience. - Created Postgres database with multiple schema and used complex. SQL queries to interact with the backend to the frontend using Axios. - Collabrated in a team of three, delegated and communicated our responsibilities via Github, Slack, and Trello to acheive MVP in 1 week. ### Student Developer @ DevMountain Student Developers Jan 2017 – Jan 2017 | Phoenix, Arizona Area Star Wars Blind Date Tools: React | Node | Axios First application built in reactjs at DevMountain. The application uses the Star Wars API and allows the user to randomly retrieve a blind date depending on what gender or species the user specifies ### UI Designer @ Airtime Labs Jan 2017 – Jan 2017 | Phoenix, Arizona Area Tools: Experience Design | Illustrator In a team of 3, created an application called AirControl that is available in the app store using React Native, The application helps manage customers cell phone data for their children - Created the user story and wireframe. - Designed the user experience and interface. ### Workshop Artist @ Valve Workshop Jan 2015 – Jan 2017 | Greater Salt Lake City Area Tools: Maya | Substance Painter | 3D Coat | Illustrator | Photoshop | Marmoset Created 14 designs for a popular video game called Counter Strike Global Offensive that has an average of 316,292 concurrent players each month. The game offers a platform where artists can submit their own artwork to be chosen for the game. One of the designs I created called the MP7 “Cirrus”, was chosen to be implemented into the game. The design was hand picked from the company’s developers from a highly competitive workshop with other competing artists that submit thousands of submissions per year. - Used Maya for modeling and created normals using high poly models to low poly models - Used Substance Painter and 3D Coat to texture my asset and Marmoset to showcase the models - Utilized Photoshop and Illustrator to create the logos and decals ### UI/UX Designer @ Robot Bakery Jan 2014 – Jan 2016 | Greater Salt Lake City Area Tools: Sketch | Illustrator | Photoshop Collaborated in a team of 3 and created a photo editing application called "Picaso" that is no longer active in the app store. The app allowed users to create and save custom filters and photo adjustments for future use. Prompting the user to never use the same actions more than once. - App received over 50,000+ impressions with 25,800 downloads and 162 monthly average active devices. - Served as project manager and designer, leading a team of two. - Outsourced the iOS development to a development firm using a service called Elance which is now called Upwork. - Designed the wireframe, prototyped, and the user experience and interface. ## Education ### Devmountain Jan 2017 – Jan 2017 ## Contact & Social - LinkedIn: https://linkedin.com/in/vinnyhoward - GitHub: https://github.com/vinnyhoward - Website: https://vinnyhoward.dev/ --- Source: https://flows.cv/vince JSON Resume: https://flows.cv/vince/resume.json Last updated: 2026-03-22