Served as Airtime's only product designer during the re-launch of both iOS and Android platforms.
Designed product features from start to finish including, 10 person video chat with synchronous media co-consumption, asynchronous multi-media chat, federated media search, universal app-wide search, activity feeds and multiple third party integrations including but not limited to YouTube, Twitch, Vimeo, Spotify, and SoundCloud.
Interfaced directly with Sean, CPO and lead engineers to identify and develop appropriate and dynamic solutions to technical complexities throughout the development life-cycle, ensuring functionality was inline with feature expectations.
Designed and crafted multiple prototypes to help articulate rich feature sets and interactions to engineering teams, ensuring proper implementation throughout myriad permutations of app layout and user flows.
Saw Airtime transition from "Beta" to top 10 on the iOS App Store (top 100 on Android).