# Vineet B. > Software Engineer@Google | MCS@UC Irvine | Formerly - Appsec@Adobe, Backend@Ubisoft Location: Sunnyvale, California, United States Profile: https://flows.cv/vineetb MCS grad '21 at UC Irvine with 3+ years of experience in building scalable, reliable, cost-efficient and secure Backend and Cloud services ## Work Experience ### Software Engineer @ Google Jan 2022 – Present | California, United States ### Application Security Researcher @ Adobe Jan 2021 – Jan 2021 | California, United States • Build a Dynamic Application Security Framework (DAST) for API security at large-scale in microservices-first architecture using Python. • Develop end-to-end automation POC capable of parsing & performing security analysis on GBs of real-time HTTP traffic. • Generate network traffic portfolio of 20+ cloud applications by analyzing cybersecurity vulnerabilities in app flows via Proxyman. • Completed 80+ hours of application cybersecurity training covering OWASP top 10 and CWE top 25 vulnerabilities ### Backend Software Engineer @ Ubisoft Jan 2019 – Jan 2020 | Pune, Maharashtra Backend programmer, responsible for developing solutions for users and communities to connect and collaborate in real-time on the internet, ensuring the best user experience given design and network constraints. • Designed and Implemented in house autoscaling solution for our socket-based servers, able to handle 5 times concurrent user load as a joint effort between Paris and Pune Ubisoft Studios. • Enhanced the security by preventing CSRF, CORS and Eavesdropping attacks by designing and implementing in-house security protocol using proxy protocol headers, Redis and geolocation IP over Web Sockets and TCP sockets, • Reduced worst-case mobile TCP connection time to under 1 second from 20 seconds by implementing background syncing. • Upgraded AWS EC2 and ECS instances by developing virtual machines’ vagrant and provisioning scripts, resulting in 20% cost-cutting. • Migrated and maintained stateful socket-based servers to stateless HTTPS servers boosting performance by 20% & reducing cost by 15%. • Designed and built internal RESTful APIs and core data models for new and existing features ensuring high reliability & maintainability. • Developed features associated with player matchmaking, engagement and gameplay for our cloud hosted online game. • Provided Support for Global Network Solutions team in Paris and Bucharest in updating and upgrading AWS instances by developing Virtual Machines’ vagrant and provisioning scripts, helping in cost-cutting. • Implemented cost and performance enhancements after analyzing architecture and data communication pipelines using Statsd, Kibana, Elasticsearch and Grafana, documenting and representing it visually with Flow diagrams ### FullStack Software Developer @ Houm Technology Singapore Pte. Ltd. Jan 2017 – Jan 2019 | Mumbai Area, India Core tech team member responsible for designing and developing parts of core architecture and various application features along with performing initial load testing and deployments. • Implemented Replication Protocol for CouchDB(NoSQL DB) in microservice that acts as a replication target for CouchDB/PouchDB clients using nano.js, decreasing app load times by 1/6th. • Implemented the OAuth2 Server in Node.js following the oauth2-server specifications handling 6000 requests per second. • Implemented fetching, batching and processing of Big Data at 500 MBPS from various sources (Google, Dropbox, Facebook) in python. • Implemented highly scalable micro services developed on SocketCluster(node.js framework) and Celery(Python asynchronous distributed task queue) and hosted using Docker and kubernetes • Performed load testing using locust Python • Configured and Deployed monitoring environment consisting of E.L.K stack, graphite(statsd), prometheus and grafana on kubernetes • Implemented basic UI for monitoring app using React with Redux • Implemented server-side logic for handling chat Messages • Implemented automated deployments of VMs on Digitalocean and linode ### Research Internship @ National Institute of Technology Delhi Jan 2016 – Jan 2016 | Delhi Area, India • Developed an application titled "workshop 3d" that allows a user to create, edit, modify, and texture 3D objects. • Designed the framework in a way that allows the application to be run on web browsers in offline as well as in online environment. ### Research Internship @ National Institute of Technology Delhi Jan 2015 – Jan 2015 | Delhi Area, India • Developed framework for internet of things on which any device can be simulated using python scripts can be controlled remotely. • Developed the code for the scripts that simulated the behavior of various devices communicating with each other and the main server. • Configured Raspberry Pi and associated circuits for demonstrating functionalities of the project. ## Education ### Masters in Computer Science UC Irvine ### Bachelor of Technology (B.Tech.) in Computer Engineering National Institute of Technology Delhi ### High School in non-medical GMSSS Sector-19, Chandigarh ### Secondary School Jainendra Public School ## Contact & Social - LinkedIn: https://linkedin.com/in/vineet-bharot --- Source: https://flows.cv/vineetb JSON Resume: https://flows.cv/vineetb/resume.json Last updated: 2026-04-01