# Vivian Zheng > AI Data Labeler• Senior VR Data Collector• Games Programmer Location: Santa Cruz, California, United States Profile: https://flows.cv/vivianzheng1 As a Game Programmer, I love creating new and immersive worlds. As a person, it is my passion to open new horizons and explore what tech can do to inspire others as well as put voices in the community. Combined with my background in managerial tasks and customer relations, I thrive in places with community and teams. In all my work I am committed to putting the perseverance and effort to succeed. ## Work Experience ### Senior VR Data Collector @ Figure Jan 2026 – Present | San Jose, CA • First line of defense for team hardware and software debugging. • In charge of training and updating newer recruits on newer tasks for their transitioning week after their first week. • Maintaining quality data and keeping the standard for task execution and hardware organization and management. ### Temporary Robot Operator @ Figure Jan 2026 – Jan 2026 | San Jose, CA • Overviewed Bot processes in 12 hour shifts. • Recorded errors and notes in team-wide communications through Google Sheets and Slack • Inputted Bot maintenance and bug tickets through Jira • Supported resetting the environment as necessary • Recognized malfunctioning behavior and retrieved/recovered faulty bots before and after failure using gantries. • Manipulated and maneuvered bots through UI and manual means. ### VR Data Collector @ Figure Jan 2025 – Jan 2026 | San Jose, CA • Consistently recording 2-3 hours of different tasks per day while wearing full-body sensors and cameras for training AI. • Analyzing and labeling clips of motion data collected through grading with CoT based off SOPs. • Communicating and working with team members and leads for debugging technical issues in hardware and software. • Traveling offsite to provide AI training with experience in different environments and different tasks. ### AI Consultant/Data Labeler @ iMerit Scholars Jan 2025 – Present • Assesses data with given instructions as accurately as possible. • Self-manage timesheets and deadlines. • Set up necessary IT requirements for the home work environment with VPNs and browser profiles. ### Programmer @ Indie Games Startup Jan 2024 – Jan 2026 | Remote • Develop within Unity and VS code core gameplay systems using C# for designers. • Debug and reformat code for prioritization, optimization, and design pivots. • Team coordination and project management using Plaky, Github, Fork, and Discord ### Software Programmer @ Spirited Blossom Jan 2024 – Jan 2026 • Develop systems in C# using Unity 6 • Execute given tasks and optimize coding functionality. • Communicate with teammates through Jira, Discord, GitHub, and Google Docs. ### Store Manager @ Betty Burgers Jan 2024 – Jan 2025 | Santa Cruz, CA • Managed inventory, store maintenance, and miscellaneous tasks on a daily basis. • Optimized stations, organized, cleaned, maintained health inspection requirements, and handled customer service as well as relations in-house and through telecommunication. • Handled money management, team member documentation, and EOD documentation. • Hired, trained, and fired team members. Improved menu options and designed signs for storefront. • Managed emergencies and crises being on-call executing necessary tasks such as disposing hazardous waste, emergency cleanup, and changing locks. ### Waitress/Bartender @ Betty Burgers Jan 2023 – Jan 2024 | Santa Cruz County, CA • Greeted, seated, and attended to an average of 100 customers a day. • Poured, crafted, and served alcoholic drinks and milkshakes. • Entered tickets through POS with communication to BOH • Held the standard for customer service, satisfaction, and experience through cleanliness and personality. • Sent out appetizers, entrees, and desserts in a timely and orderly manner as per each request. • Managed funds throughout the shift and cashed out self as well as BOH. • Cleaned and maintained health standard around the restaurant ### Cashier @ Betty Burgers Jan 2021 – Jan 2023 | Santa Cruz, CA • Greeted and served 100s of customers on a daily basis. • Conversed with customers and maintained good customer relations. • Served and ordered through POS with communication to BOH and FOH teammates. • Maintained cleanliness standards throughout the FOH everyday. ### UI Designer/Programmer @ Indie Games Startup Landing Company Jan 2024 – Jan 2024 | Remote Developing UI for team 8’s project, a horror rogue like. Including design and construction as well as interactional programming and SFX. ### Software Engineer @ Quarter Long Game Project: Lucky Jan 2023 – Jan 2023 Designed UI and game experience using consistent playtesting results received every week from 30+ groups. Coded infrastructure on Unity with C# for lottery-based deckbuilding gameplay including the entire narrative, items, interactions, and scene transitions of the game for a vertical slice with a teammate. ### Software Engineer @ Video Game Development: Serve’N’Wich Jan 2023 – Jan 2023 Created using Unity and C# to develop AI spawning and navigation, UI design and functionality, and gameplay management. Assisted UI design using Canva, pixel art using Pixel Art Studio, and SFX as well as BGM. Integrated team additions using Github as well as manual code integration. ### Treasurer @ SASE - Society of Asian Scientists and Engineers Jan 2021 – Jan 2021 | Santa Cruz, California, United States Working with representatives and other clubs to acquire funding and manage events concerning workforce professionals and students ### English Teacher @ Wing Education Center Jan 2020 – Jan 2021 ### Computer Science Tutor @ University of California, Santa Cruz Jan 2020 – Jan 2020 | Santa Cruz, CA • Worked with a class of 50 college students teaching the essentials of computer systems and assembly language. ## Education ### Computer Science Game Design in Computer Games and Programming Skills University of California, Santa Cruz ## Contact & Social - LinkedIn: https://linkedin.com/in/vvnzheng --- Source: https://flows.cv/vivianzheng1 JSON Resume: https://flows.cv/vivianzheng1/resume.json Last updated: 2026-04-13