# Weiyu Feng > Game Developer @ SMT | AR/VR Enthusiast Location: Albany, California, United States Profile: https://flows.cv/weiyufeng Weiyu Feng is a game developer and 3D immersive technology enthusiast. He now focuses on delivering high-performance and enjoyable 3D mobile gaming experiences. Previously, he researched 3D object-tracking algorithms and AR/VR training systems. He is committed to making an intelligent XR world accessible to everyone. ## Work Experience ### Software Engineer @ SMT (SportsMEDIA Technology) Jan 2023 – Present | California, United States Work on a football mobile game using Unity Engine. ### Graduate Student Instructor @ University of California, Berkeley Jan 2022 – Jan 2023 Teaching CS294-137 " Immersive Computing and Virtual Reality" as a GSI. ### Graduate Student Researcher @ FHL Vive Center for Enhanced Reality Jan 2021 – Jan 2023 | Berkeley, California, United States Researched on 6D pose estimation problem and created an AR 6D pose estimation dataset (DTTD) using Azure Kinect + Python + Open3D and iPhone + Swift + Metal. ### Peer Learning Assistant in "Intro to Virtual Reality" course @ University of Missouri-Columbia Jan 2020 – Jan 2020 | Columbia, Missouri, United States ### Research Assistant at VR Lab @ University of Missouri-Columbia Jan 2019 – Jan 2020 | Missouri, United States Built a realistic VR simulation of high-fidelity micro-fabrication experiments with personalized training system using Unity Engine, C#, and HLSL. ## Education ### Master of Engineering - MEng in Electrical Engineering and Computer Science University of California, Berkeley ### Computer Science Beijing Jiaotong University ### Computer Science University of Missouri-Columbia ## Contact & Social - LinkedIn: https://linkedin.com/in/weiyu-feng-9772841a0 --- Source: https://flows.cv/weiyufeng JSON Resume: https://flows.cv/weiyufeng/resume.json Last updated: 2026-04-11