# Yang Qin > Head of Design at HuHu AI | MFA | Bridging Empathy & Innovation in UX & Product Design Location: Sunnyvale, California, United States Profile: https://flows.cv/yangqin I’m a Product Design leader who thrives on turning abstract ideas into elegant, user-centered solutions. With a deep background in virtual try-on technology, AI product interfaces, and end-to-end UX strategy, I specialize in bridging business needs with user empathy to create products that truly resonate. At Huhu AI, I’ve led the design and launch of multiple 0→1 features that helped secure enterprise partnerships, while also spearheading design consistency across platforms. I bring clarity to complexity, collaborating across functions to translate stakeholder goals and user insights into polished, high-impact experiences. Strengths: • Empathy-driven UX strategy • AI product design • Design systems, rapid prototyping, and research synthesis Tools: Figma, Adobe Creative Suite, Maya ## Work Experience ### Head of Design @ Huhu AI Inc Jan 2023 – Present | United States Virtual Try-On Enterprise AI - Designed and launched multiple 0→1 product features, directly contributing to client acquisition and revenue growth. - Played a strategic role in pivoting the company to a virtual try-on model—aligning business vision, tech feasibility, and design direction. ChatDesigner.ai - Led UX research and competitive analysis to inform key interface redesigns. - Delivered responsive, cross-platform design systems, improving user retention and visual consistency across mobile/web platforms. Key Tools: Figma, Notion, FigJam, Jira Focus: UX Strategy, B2B Product Design, Enterprise SaaS ### Product Designer @ https://www.linkedin.com/redir/suspicious-page?url=Vellbeing%2ecom Jan 2022 – Jan 2024 | San Francisco Bay Area Sole designer driving research, design, and feature prioritization for a wellness management web app, connecting wellness service providers with clients to improve user well-being. ### Product Designer @ Power of N Jan 2023 – Jan 2023 | San Francisco Bay Area Designed a unique authentication tracking solution for luxury fashion items, aiming to promote a circular fashion economy. ### Design Consultant @ Paragon Genomics Jan 2019 – Jan 2022 Paragon Genomics is a biotech company that develops Next-Generation Sequencing kits. I contracted with Paragon in 2019 as a graphic designer. My work was to: cooperate with the marketing and communication team to promote the featured products. My responsibilities include: - 3D product and package rendering for reagent kit for virus detection instrument - Marketing material design: company brochures, flyers, posters. ### Design Consultant @ 4C Air Jan 2019 – Jan 2020 | United States As a nanotechnology company specializing in high-performance nano filter supplies for mask and screen door retailers, 4C Air sought to expand its offerings by exploring the possibility of launching its own semi-transparent mask retail line. As part of this effort, I worked closely with the marketing and product teams to conduct competitive and user research and to develop and visualize concept-to-3D-demo products. -Designed mask concepts from ideation to rendering. -Created patent drawings for featured products, ensuring the intellectual property was protected. -Developed digital marketing campaign materials. -Oversaw media production in collaboration with vendors. ### Founder @ Qism Studio Jan 2014 – Jan 2019 As a designer from 2014-2019, I had the opportunity to work on a diverse range of projects, collaborating closely with clients from different countries to bring their visions to life. Whether it was designing logos, websites, marketing materials, or brand identities, I approached each project with creativity and attention to detail, ensuring that the final product exceeded the client's expectations. ### Children's Book Illustrator @ Skewed Perceptions Studio Jan 2013 – Jan 2016 | Greater Atlanta Area From 2013-2016, I had the opportunity to work on four published books, bringing stories to life through my artistic talent. I collaborated closely with clients to understand their vision and to create illustrations that captured the essence of their stories. - The Amazing Dr.V (Published in 2016) - Max & Mr.Bow Wow: Lost in NYC (Publish in 2015) - The Cloudables (Published in 2014) - The Lightners Strike: Bill & The Sphere (Published in 2013) ### Concept Intern @ CCP Game Jan 2011 – Jan 2011 | Stone Mountain, Georgia, United States Worked closely with the design team, and delivered props designs, and environment concept design for both project DUST 405 and project World of Darkness. ### Concept Artist @ Hi-Rez Studios Jan 2011 – Jan 2011 Collaborated closely with the design team and worked on character design and weapon design for project Tribes Universe. ### Graphic Designer @ Hughes Media Jan 2008 – Jan 2009 | Atlanta, Georgia, United States Worked closely with the stakeholder and design team, to design and build websites for clients including retail stores, and online businesses. ### Graphic Designer @ Infinite Communicate Co Jan 2006 – Jan 2007 Was hired as a Graphic Designer to design contest campaign brochures and flyers. ## Education ### Master of Fine Arts in Animation, Interactive Technology, Video Graphics and Special Effects Savannah College of Art and Design Jan 2010 – Jan 2014 ### UX/UI Design in Design Springboard Jan 2022 – Jan 2023 ### Bachelor of Fine Arts in Animation Savannah College of Art and Design Jan 2006 – Jan 2008 ### Associate of Arts in Associate of Arts Peninsula College Jan 2002 – Jan 2005 ## Contact & Social - LinkedIn: https://www.linkedin.com/in/viviyangqin - Website: viviyangqin.com --- Source: https://flows.cv/yangqin JSON Resume: https://flows.cv/yangqin/resume.json Last updated: 2026-04-07