Hangzhou, Zhejiang, China
• Added a new character for a sports game, the “Trapper,” which can place a trap in the stadium to freeze opponents or to boost your teammates. Based on the UE4 Engine and C++.
• Worked with artists to implement and polish the user interface. Modified and extended the Engine UI Components' functionality to facilitate the UI's implementation.
• Implemented the anti-addiction system, censor word filter system for the Chinese version.
• Packaged and released to Sonkwo and Steam platforms.