• Managed a team of 11+ artists.
• Coordinate and mentor team members on the art style, pipeline, and deadlines.
• Create pipelines, guidelines, and documentation for the art department.
• Provide clear and actionable feedback to the art team through written comments and paint-overs, ensuring that art assets meet the game's vision and quality standards.
• Directed development and implementation of a new art style for character redesign.
• Conducted portfolio reviews and job interviews for 2D Artist and Marketing Artist roles, identifying top talents and ensuring that new hires met the company's standards.
• Managed cooperation with art outsourcing partners.
• Communicate with other departments to ensure art assets meet the company's needs.
• Create art concepts for games, marketing materials, and social media.
• Design characters, splash screens, backgrounds, and marketing visuals.