. Led the design vision, set project direction, and planning, and managed a user-centered team. Collaborated with multi-functional teams across the user-centered design process.
Define the basic interaction, scenarios, and wireframing of the AR environment focused on beginner-level users.
Exhibited a VIP private demo with AR devices at the Mobile World Congress in 2018.
. Generated design systems for Samsung Gear VR. Updated VR applications.
Defined and published design systems such as basic interaction guidelines, common design components
. Designed the controller interaction, and initial setup between the phone and VR for novice users, and created functional information architecture.
. Closely collaborated with cross-functional teams from 4 global Business Units. (with US, Brazil and China)
. Created a new feature for Galaxy smartphone, AR zone. Merged similar apps for letting users easily access new features; launched 200 countries and increased discoverability following the user journey as the only designer.
. Revised mobile native apps such as Bixby Vision, and 3D Scanner app by redesigning the screen, components, and flow for Samsung Galaxy allow their users to contribute to the AR/VR worlds using the digital twin of the real object.; Contributed to stimulating the imaginations and creativity of Samsung users.
. Mentor and coach junior designers.