# Yinlin Zhou > Senior Software Engineer | IC | Tech Lead | Microservices | DDD | Cloud-Infra | Hobbyist Indie Game Developer Location: Boston, Massachusetts, United States Profile: https://flows.cv/yinlin As an IC, I'm self-driven and self-motivated. I collaborate effectively. I'm eager for challenges and problem solving. I'm desired to learn skills that are absent. As a Senior Software Engineer, I'm enthusiastic about new technologies. I deliver consistent results agilely. And I level up junior engineers in the team. I was a full stack engineer worked on both frontend and backend, and am a backend engineer lately focusing on microservices architectures and cloud based products. As a Tech Lead, I work with Products and stakeholders on roadmapping with clear iterations, milestones and definition of done defined. I propose replatforming plans with RFCs and capture tech decisions in ADRs. I guide the team through tech discussions to pursue tech agreements. ## Work Experience ### Senior Software Engineer @ Credit Acceptance Jan 2024 – Present | Boston, Massachusetts, United States ### Senior Software Engineer (L4) | Tech Lead @ Wayfair Jan 2016 – Jan 2024 | Boston, Massachusetts - Drove tech transformation initiatives that decoupled business domains from one big monolith to their own microservices. - Led, architected and built large scale pricing service from scratch for Storefront that serves all customer facing pricing needs (both e-commerce and retails), with high availability achieving 3-9s SLOs, which serves 6k+ requests/second on average daily, without taking big sales events into account. - Enabled a new pricing model for suppliers and eliminated price discrepancy issues by properly encapsulating business logic into corresponding domains and establishing a single source of truth for accessing such logic and data. - Effectively worked with Product and TPM partners and stakeholders on rolling out high impact services. - Effectively collaborated with Product partners in gathering requirements and roadmap planning. - Led initiatives on data decoupling from the backend that refined and established the domain boundary for the data with clear API contracts built. - Drove and developed A/B tests and feature advancements on web pages from both frontend and backend. - Improved the page performance (speed index) by 60% by improving the SSR from the backend and reducing the JS bundle size from the frontend. - Set high bars in the team with definition of done documented in detail, to ensure services maturity. - Ensured site reliability and improved the system maintainability by setting up and improving the monitoring of applications, such that issues are captured before customers do. ### Gameplay Engineer Intern @ Kaydabi Jan 2015 – Jan 2016 | Los Angeles - Implemented new game features (map, boosters, character evolution, social media sharing, etc) in C#, with sprite and animation editing, and external APIs integration. - Built new levels of the game in Unity. - Fixed bugs or errors that arise during tests. - Ported the game to both Android and iOS devices. - Assisted with the launch of the game on the Google Play Store and the Apple App Store ### Grader of CSCI-544 Applied Natural Language Processing @ University of Southern California Jan 2015 – Jan 2015 | University of Southern California ### NLP Research Assistant @ University of Southern California Jan 2014 – Jan 2015 | 12015 Waterfront Drive Playa Vista, CA 90094-2536 As a researcher, I built a chatbot with Python that experts in understanding and answering reasoning questions in a human sense manner, based on a published article that was discussing abduction techniques. ## Education ### Master of Science (M.S.) in Computer Science University of Southern California ## Contact & Social - LinkedIn: https://linkedin.com/in/yinlinzhou - Portfolio: http://kelonzhou.wix.com/yinlinssight --- Source: https://flows.cv/yinlin JSON Resume: https://flows.cv/yinlin/resume.json Last updated: 2026-03-31