# Yong Won Seo > Software Engineer Location: San Francisco Bay Area, United States Profile: https://flows.cv/yongwonseo Specialties: Computer Graphics and Visualization (Offline/Web). Robotics, Image Processing. GPU programming. RTOS, Embedded System, Virtual Reality, Haptics, Machine Learning, Computational Geometry, Finite Element Analysis, Graphic User Interface, Controls. Skills: OpenGL/WebGL, Vulkan, Three.js, Deck.gl, Game Engines, C/C++, Qt/ QML, Javascript, Node js, Vue js, MFC, MATLAB, PYTHON, C#, MATLAB ## Work Experience ### Principal Software Engineer @ Phantom AI Jan 2023 – Present | Mountain View, CA ●​ Led development of core infrastructure and system tools for ADAS validation. ●​ 3D Visualization Tool: Developed real-time 3D viewer using C++, OpenSceneGraph, and ImGui for rendering ADAS output and sensor data. ●​ Logging System: Designed logging infrastructure for NVIDIA AGX and TI platforms; implemented dual-mode logging for annotation and simulation playback ●​ Validation Tool: Developed a tool to detect any issues and generate reports for validation engineers ●​ ADAS Simulation: Developed SIL (Software In Loop) system with CarMaker, optimizing the simulation workflow and enabling efficient re-simulation. ●​ Perception Infrastructure: Built systems for perception tracking integration with CAN and logging pipelines. ### Principal Software Engineer @ Velodyne Lidar, Inc. Jan 2021 – Jan 2023 | San Jose, CA ●​ Created tools to visualize and validate autonomous vehicle systems. ●​ 3D Desktop Visualization: Built OpenSceneGraph-based visualizers for point cloud, occupancy grid, and segmentation rendering; supported ROS integration and multi-lidar calibration. ●​ Web 3D Visualization: Designed browser-based 3D viewers using Three.js, React, and TypeScript for perception pipeline inspection. ●​ Computer Vision Infrastructure: Refactored Python-based perception algorithms into C++, including custom object trackers using Kalman filters. ### Senior Engineer III @ Motional Jan 2016 – Jan 2021 | Mountain View / Pittsburgh ●​ Led tool and infrastructure development for autonomous driving software teams. (Formerly Aptiv and Delphi) ●​ Visualization (C++, Qt, Vulkan, OSG): Architected and implemented performant Vulkan-based 3D visualization tools. ●​ Web Tools (Deck.gl, Vue.js): Built scalable web applications for log streaming and playback. ●​ Logplayer & Simulation: Developed high-performance log playback tools and re-simulation infrastructure, including sensor simulation (LiDAR/Radar) with OpenGL ray tracing. ●​ Introspection Tools: Built GUI tools to visualize and introspect middleware messages (NNG) for debugging and analysis. ●​ Additional Tools: Built configuration editors and log ingestion tools for system testing and remote storage. ### Software Engineer @ TerraSim Inc. Jan 2015 – Jan 2016 | Greater Pittsburgh Region ●​ Developed advanced terrain generation tools for VR/gaming. ●​ Designed and implemented CDB (Common Database) Import API and GUIs using MFC. ### Software Engineer @ Vamco International Jan 2014 – Jan 2015 | Greater Pittsburgh Region ●​ Developed real-time embedded control software for automation systems (RTOS/QNX). ●​ Designed and implemented multi-threaded HMI applications. ### Senior Programmer/Analyst @ University of Rochester Jan 2013 – Jan 2014 | Rochester, New York Metropolitan Area ●​ Built real-time data acquisition software for eye-tracking and neuro-signal studies. ●​ Integrated robotic arms with virtual reality environments for research. ## Education ### Doctor of Philosophy (Ph.D.) in Mechanical Engineering University at Buffalo ### Master of Science (MS) in Mechatronics, Robotics, and Automation Engineering Gwangju Institute of Science and Technology ### B.S in Mechanical Engineering Chung-Ang University ### Exchange Student in Computer Science University of British Columbia (UBC) ## Contact & Social - LinkedIn: https://linkedin.com/in/yongseo --- Source: https://flows.cv/yongwonseo JSON Resume: https://flows.cv/yongwonseo/resume.json Last updated: 2026-04-12