# Yoshimitsu (Funa) Funabashi > Lead Designer at Crossing Minds Location: San Francisco, California, United States Profile: https://flows.cv/yoshimitsu I've created a wide range of consumer products including mobile games through my 20-year experience. I’m a multidisciplinary designer experienced in the whole design process from initial ideation to the final pixel-perfect implementation. - User Experience Design - User Interface Design - User Centered Design - Art Direction - Mobile app design - Mobile games - Mobile VR games - Motion graphics - Creative direction - Creative management - Marketing creative work ## Work Experience ### Lead Designer @ Crossing Minds Jan 2021 – Present | San Francisco Bay Area Product Designer | Brand Strategist | Visual Content Creator As a key player in the end-to-end design process, I lead the product design efforts for AI-powered(Gen AI) B2B solutions, from conducting user research to final design handoff. I focus on creating intuitive user experiences that drive product success while ensuring consistent brand identity across the company and its AI product lines. In addition, I collaborate closely with marketing and sales teams, providing visual materials including marketing banners, ebooks, and websites to elevate our messaging and enhance brand presence. My role bridges the gap between design, engineering, marketing, and product strategy, helping bring impactful solutions to life. ### Lead Product Designer @ Together Labs Jan 2020 – Jan 2021 | San Francisco Bay Area ### Senior Lead Digital Product Designer @ BYTON Jan 2019 – Jan 2020 | Santa Clara, California ### Lead Digital Product Designer @ BYTON Jan 2019 – Jan 2019 | Santa Clara, California ### Staff Digital Product Designer, Visual Design @ BYTON Jan 2019 – Jan 2019 | Santa Clara, California ### Lead Product Designer @ Crossing Minds Jan 2018 – Jan 2019 | San Francisco Bay Area We are developing contextually-relevant, optimized recommender systems to deliver the best possible personalized recommendations for users at the most opportune time. I am leading the visual design efforts including establishing and maintaining the design system, design hands-off and UX design for our first product called "hai". https://h.ai/?utm_source=medium&utm_content=ma1 ### Senior UX/UI Designer @ Nissan Design America Jan 2017 – Jan 2018 | Sunnyvale Leading the visual design efforts for their latest HIM system including the autonomous driving system for the next generation EV targetting 2020 and onward. ### Senior Director : Art team @ DeNA West Jan 2013 – Jan 2016 Senior Director, Art: Managing people and in charge of all of the creative outputs from San Francisco and Santiago studio. Art director and hands on UI/UX designer for the multiple first party games for multiple genres. Deckstorm: Duel of Guardians Blood Brothers 2 Star Wars: Galactic Defense ### Head of Design : Social Game Department @ DeNA Jan 2011 – Jan 2013 Art director for multiple first party games for multiple genres and manager for more than 120 people. Art director for mobile game platform called “Mobage”. Art director and UI designer for mobile messaging app called “comm” and manager for more than 15 people. In charge of the creative division in DeNA Tokyo hiring 100+ artists and UI designers. Achieved to expand the creative team 120+ to produce more than 20 mobile games per year without quality drop. ### Art Director @ Sony Computer Entertainment America LLC Jan 2009 – Jan 2011 | Tokyo, Japan. San Francisco Bay area Worked alongside the Google Android team for XPERIA PLAY as a creative director for the tier 1 Gingerbread product. ### Art Director @ Sony Jan 2002 – Jan 2011 Worked on multiple Sony’s Android-based mobile products such as XPERIA PLAY, Walkman and tablets as an art director. Art director for on-line music service called “Music unlimited” for multiple platforms such as PlayStation, PC and Android-based smart-phone. Worked on Sony’s mobile products as a UI designer for VAIO laptop, Walkman music player and Cybershot digital camera. Became a lead designer position in 2005 for all of Walkman products includes CD, MD, Flash memory Walkman, and also mentored junior designers and check the output quality in their daily work. ### Senior Interface designer, Art Director @ Sony Ericsson Mobile Communications Jan 2006 – Jan 2009 Worked on Sony’s first Android-based smart-phone, Xperia X10, at the SF studio and with the Google Android team directly in Mountain View. Worked on mobile phone UI design as a hands on designer and became an art director leading 15 in-house artists and external artists. ## Education ### Bachelor’s Degree in Web Page, Digital/Multimedia and Information Resources Design Tama Art University ## Contact & Social - LinkedIn: https://linkedin.com/in/yoshimitsu-funabashi-55072427 - Portfolio: https://funadesign.com/ --- Source: https://flows.cv/yoshimitsu JSON Resume: https://flows.cv/yoshimitsu/resume.json Last updated: 2026-04-13