Product designer connecting user behavior, business impact, and intelligent systems. Proven track record across enterprise-scale UX and platform-level innovation.
Experience
2020 — Now
Sunnyvale, California, United States
Senior Product Designer in DSE (Dell Sales Enterprise) team: a cross-discipline team responsible for the ongoing design and refinement of the global Dell Commerce Platform
Design complex and efficient applications used by Dell's sales representatives and partners to manage and control billing equipment orders for different sizes of businesses
2011 — 2018
2011 — 2018
South Korea
Oversaw variety of projects working on holistic key feature designs for mobile phones, smartwatches, virtual reality, and IoT to fully satisfy user needs and assure functionality across platforms and devices
● Gear S3, 2016–2018
• Took part in the full product development cycle, assuming the role of applications UI designer
• Designed applications with various layouts such as Settings, Gallery, Find My Phone, News Briefings, Safety assistance
https://www.wareable.com/samsung/samsung-gear-fit-2-price-specs-release-date-2639
● Gear VR, 2015
• Involved in the full product development cycle as the key UX/UI designer
• Developed VR internet application which was recognized by project team as best deliverables
• Designed and improved the setup process between mobile applications and VR device, notification system, and VR Gallery application
Zdnet : http://www.zdnet.com/article/samsung-releases-beta-web-browser-for-gear-vr/
● IoT (Internet of Things) device, 2015
• Devised account process mobile application and developed IoT device (based on SmartThings)
● Mobile phone / Tablet, 2011-2013
• Carried out the usability analyst role by taking part in every part of the product development cycle
• Performed user research and resolved issues through analysis and examination of solution technology
• Acquired patent for commercializing major motions and securing solution
ex. US9189061B2, US9298341B2
● Bended Display (Dual edge screen), 2011
• Developed new interactions using the sub-screen in bended display and realistic effects
• Acquired advanced patents cited by 174 sources; secured competitiveness of bended display
ex. US20130300697A1
http://www.theverge.com/2013/11/18/5117200/samsung-bended-phones-in-pictures
2007 — 2011
Suwon, South Korea
Engaged in the full-product development cycle for numerous flagship models, including MTP (Media Transfer Protocol), DRM (Digital Rights Management), and Music DB (Music Database)
● 3G Mobile Platform, 2010–2011
• Introduced MTP (Media Transfer Protocol) layer, DRM (Digital Rights Management), and the first
the model which launched Microsoft’s new DRM Play Ready to MWC to contribute to the good relations
with partner companies4
• Supported platform-related tasks concerning developer assistance customized for each region and business
● 2G Mobile Platform, 2007–2010
• Developed and improved MTP (Media Transfer Protocol) layer, DRM (Digital Rights Management), and Music Database Interface
• Contributed to the company’s competitiveness by developing mobile advertisement application another company’s competition strategy—and increasing market share
• Devised the voice recognition interface for Samsung’s first watch
Education
UC Irvine