· Engineering assistance in the Vision and Graphics Lab, supervised by Dr. Hao Li and Kalle Bladin
· Rigging, animation and rendering of virtual humans
· Pipeline engineering
· Facial landmark detection (CPM)
· Machine Learning and Computer Vision
· Pre-trained model transfer
· Data processing
· Generative hair modeling and rendering (PCA)
Links
· GTC 2020: Generative Face Models from Light Stage Scans (NVIDIA, April 2020)
Link: bit.ly/ymurata-media4 (log-in required)
· How I got turned into a 3D avatar | Digitizing humans (Deutsche Welle, January 2020)
· Rise of the Digital Human (Wall Street Journal, November 2019)
· USC's 'Light Stage' Digitizes Human Faces for Films, Games (Spectrum News 1, October 2019)