Product designer with 6 years of experience in ToC products. I have a strong background in designing and developing mobile, web, and wearable devices and experience working on games, AR/VR products, and smart AI personas that I can apply to a wide range of projects.
Conducted competitive analysis, led brainstorming sessions, and worked closely with cross-functional partners, delivering prototypes for Spark AR Scenes.
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Leveraging internal communication tools, shared early recommendations, recap from feedback sessions, and compiled collective research repository to create transparency, show progress, and get feedback.
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Presented work to research & design leadership, working group, and intern cohort.